
Self iPrintln("Set Access Level For " + getPlayerName(player) + " To " + verificationToColor(verlevel)) If( player.status != verlevel & !player isHost())

Hud = self createFontString(font, fontScale) ĭrawShader(shader, x, y, width, height, color, alpha, sort) Self.swagtext setPoint( "right", "right", 17, -165 ) ĭrawText(text, font, fontScale, x, y, color, alpha, glowColor, glowAlpha, sort)


Self.swagtext = self createFontString( "hudbig", 2.8) Self iPrintln("^2Menu ^1Kawaii ^2Loaded") If( self.status = "Host" || self.status = "Co-Host" || self.status = "Admin" || self.status = "VIP" || self.status = "Verified") Level.waypointRed=loadFX("misc/fx_equip_tac_insert_light_red") Level.waypointGreen=loadFX("misc/fx_equip_tac_insert_light_grn") Level._effect = loadfx( "maps/mp_maps/fx_mp_exp_rc_bomb" ) Level._diseffect = loadfx( "weapon/tracer/fx_tracer_flak_single_noExp" ) Level.CareHeli_marker_smoke = loadfx("env/smoke/fx_smoke_supply_drop_blue_mp") PrecacheModel("veh_t6_air_v78_vtol_killstreak") PrecacheModel( "veh_t6_drone_pegasus_mp" ) PrecacheModel("projectile_hellfire_missile") PrecacheModel("t6_wpn_supply_drop_trap") PrecacheModel("t6_wpn_supply_drop_axis") PrecacheModel("t6_wpn_supply_drop_ally") PrecacheModel("veh_t6_drone_overwatch_light") Then press no to keep the Gsc Loader open.CheevoList = strtok("SP_COMPLETE_ANGOLA,SP_COMPLETE_MONSOON,SP_COMPLETE_AFGHANISTAN,SP_COMPLETE_NICARAGUA,SP_COMPLETE_****STAN,SP_COMPLETE_KARMA,SP_COMPLETE_PANAMA,SP_COMPLETE_YEMEN,SP_COMPLETE_BLACKOUT,SP_COMPLETE_LA,SP_COMPLETE_HAITI,SP_VETERAN_PAST,SP_VETERAN_FUTURE,SP_ONE_CHALLENGE,SP_ALL_CHALLENGES_IN_LEVEL,SP_ALL_CHALLENGES_IN_GAME,SP_RTS_DOCKSIDE,SP_RTS_AFGHANISTAN,SP_RTS_DRONE,SP_RTS_CARRIER,SP_RTS_****STAN,SP_RTS_SOCOTRA,SP_STORY_MASON_LIVES,SP_STORY_HARPER_FACE,SP_STORY_FARID_DUEL,SP_STORY_OBAMA_SURVIVES,SP_STORY_LINK_CIA,SP_STORY_HARPER_LIVES,SP_STORY_MENENDEZ_CAPTURED,SP_MISC_ALL_INTEL,SP_STORY_CHLOE_LIVES,SP_STORY_99PERCENT,SP_MISC_WEAPONS,SP_BACK_TO_FUTURE,SP_MISC_10K_SCORE_ALL,MP_MISC_1,MP_MISC_2,MP_MISC_3,MP_MISC_4,MP_MISC_5,ZM_DONT_FIRE_UNTIL_YOU_SEE,ZM_THE_LIGHTS_OF_THEIR_EYES,ZM_DANCE_ON_MY_GRAVE,ZM_STANDARD_EQUIPMENT_MAY_VARY,ZM_YOU_HAVE_NO_POWER_OVER_ME,ZM_I_DONT_THINK_THEY_EXIST,ZM_FUEL_EFFICIENT,ZM_HAPPY_HOUR,ZM_TRANSIT_SIDEQUEST,ZM_UNDEAD_MANS_PARTY_BUS,ZM_DLC1_HIGHRISE_SIDEQUEST,ZM_DLC1_VERTIGONER,ZM_DLC1_I_SEE_LIVE_PEOPLE,ZM_DLC1_SLIPPERY_WHEN_UNDEAD,ZM_DLC1_FACING_THE_DRAGON,ZM_DLC1_IM_MY_OWN_BEST_FRIEND,ZM_DLC1_MAD_WITHOUT_POWER,ZM_DLC1_POLYARMORY,ZM_DLC1_SHAFTED,ZM_DLC1_MONKEY_SEE_MONKEY_DOOM,ZM_DLC2_PRISON_SIDEQUEST,ZM_DLC2_FEED_THE_BEAST,ZM_DLC2_MAKING_THE_ROUNDS,ZM_DLC2_ACID_DRIP,ZM_DLC2_FULL_LOCKDOWN,ZM_DLC2_A_BURST_OF_FLAVOR,ZM_DLC2_PARANORMAL_PROGRESS,ZM_DLC2_GG_BRIDGE,ZM_DLC2_TRAPPED_IN_TIME,ZM_DLC2_POP_GOES_THE_WEASEL,ZM_DLC3_WHEN_THE_REVOLUTION_COMES,ZM_DLC3_FSIRT_AGAINST_THE_WALL,ZM_DLC3_MAZED_AND_CONFUSED,ZM_DLC3_REVISIONIST_HISTORIAN,ZM_DLC3_AWAKEN_THE_GAZEBO,ZM_DLC3_CANDYGRAM,ZM_DLC3_DEATH_FROM_BELOW,ZM_DLC3_IM_YOUR_HUCKLEBERRY,ZM_DLC3_ECTOPLASMIC_RESIDUE,ZM_DLC3_BURIED_SIDEQUEST", ",")
#Bo2 gsc studio 1.19 download media fire mod
Then when your at the multiplayer or Zombie loading screen press + to open up the BO 2 GSC Injector (Only work when your not in a active game, )Ĭhose a mod menu to inject press no to switch to other menu's to the other menus and then press yes when you find the one your looking for. Then Copy the 3 files in Bo2 Sample pack 2 to "dev_hdd0/tmp/" Note for CEX User : If you don't use an COBRA cfw you can use MAMBA who is compatible with any firmware to get it working.Ĭreate an eboot.bin and t6mp_lf from the EBOOT.BIN creatorĬopy the "t6mp_lf" and EBOOT.BIN "dev_hdd0/game/YOUR_GAME_REGION/USRDIR/ Work on any CEX Cobra Cfw (use mamba for any other cex cfw)

This Allows You To Inject Gsc Mod Menus Without Gsc Studio
